Client:

SFU

Graduated from Simon Fraser University's School of Interactive Arts and Technology in 2009 with a bachelor of Science in Interactive Arts & Technology provided me with valuable experience in teamwork, technical skills, and problem-solving.

Thrived in a dynamic, collaborative environment, I actively contributed to diverse teams, creating impactful technical projects. This experience deepened my understanding of the intersection between arts and technology.

The curriculum at SFU helped guide me to continually acquire new technical skills, ensuring I stayed current with emerging technologies. My time at the university cultivated adaptability and a commitment to innovation in both disciplines.

SFU Projects

Light Painting Playground

For this project we were told to create a video from a series of still shots. At the time my partner and I were interested in the concept of "Light Painting" where a person would animate a streak of light in front of a long exposure picture. I came up with the concept to have this streak of light animate in a playful way, traveling through a playground, I was also the director and camera operator. This video was also chosen for advertising of a "Hansa Canyon" LED water faucet in a Tennessee Trade show. This project uses no post-production special effects, it was made with the light painting trick and alot of patience.

Client
Technology
Timelapse
Premiere
Audition
Italia Design Field Study
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The Italia Design field study was an annual collaborative study on Italian design, and the context in which innovation can be inspired by culture and history. The experience in Italy was completely hands-on, and allowed for our group to personally investigate and interview many top designers, architects, and innovative thinkers, and the businesses they run. This allowed us to apply some of the theories and methods we learned towards various projects in field.

Client
Technology
Illustrator
Premiere
Timelapse
Dare to Dream

This project looked into the area of ambient video displays. The video display incorporated a concept of someone dreaming about people painting moving images along a white canvas which was displayed along a 40 foot projected banner in the campus hallway. My role was project leader when it came from initial concept to implementation of how it could be done. The process included creating a custom made large blue-screen using a tarp, setting up camera and lighting, painting red onto the blue tarp, then using after effects to key out the colors which were replaced with various timelapse scenes.

Client
Technology
After Effects
Premiere
Photoshop
Extravagant Corpse
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This project is a multi-user drawing game where people choose a square to draw on to complete a collage picture as a whole. The concept was based around a multi-narrative version of the "exquisite corpse" (a parlor game where people would each write a part of a sentence and pass it on to a person who would add on not knowing the complete sentence). This project turned out to be very successful and one of my favorite works.

My role in this was developing the initial concept team lead of four people and head programmer. In 2008 new features using an SQL database allows for automation of creating new "corpses" (canvases), email notifications, daily user drawing limits, and interactive completed "corpse" viewings.

In 2017 Reddit created a somewhat similar project named r/place which also involved multiple people drawing on the same canvas. The main difference, besides the immense size of the canvas in r/place, is this Extravagant Corpse project would designate and lock off a drawing area for a specific person to create their art within, where-as r/place would have everyone in competition to draw over each others artwork.

Client
Technology
Flash
Premiere
PHP
SQL
Ming Library
San Francisco Agglomeration Info Model

This SFU assignment was intended to use the city of San Francisco in an agglomeration theory study. Our group had to summarize the first half of the book "Post Capital Society" by Peter Drucker and connect it to San Francisco in the form of an Information model. I was in charge of co-research and co-design

Client
Technology
Illustrator
Seattle Subculture Research Project

During a class-wide field study of Seattle's culture, our team researched into the various subcultures formed by certain areas of the city. We composed our findings into a long horizontal spread which collaged the many pictures we took with a complex order in mind that describes various groups of people through the context in where they are located.

This order included a transformation from high-rise to low-brow, from wealthy to impoverished, from cool colors to warm colors and from order to disorder. The composition was put together with a group of five people working simultaneously on the same poster with a combination Adobe Bridge and Photoshop, then given an interactive display using flash.

Client
Technology
Photoshop
Flash
Adobe Bridge
Illustrator
Tags
Under Construction

This SFU project is a flash game inspired by the classic game of "Tetris." In this game, the user is given a set of blueprints to build a structure, they control a crane that picks up and places bricks in the appropriate spot. Its a race against time and money, as well as the pressure to complete the building accurately. For this project, I was in charge of the Initial concept, team lead of a team of three, and the sole programmer in the group.

Warning: Game has sound that can't be turned off

Client
Technology
Flash
Illustrator
Tags
SEX The Game: Motion on the Ocean

This SFU project is a Flash based game that was a team project for a game design course at SFU. This game was based of a previous project in the same game-design course which was a card-based, tongue-in-cheek game of the same name. As with both digital and paper-based games, the title was intended to solely be provocative as a means to catch your attention in an ironic fashion.

With influences such as retro 8-bit, top-down, RPG-like games, we set out to create a multi-linear story-based game that ironically has less to do with sex, and more to do with finding clues in order to seduce your targeted "mate" with humorous items.

Warning: Game has sound that can't be turned off"

Client
Technology
Flash
Tags
a Dark corner of the Attik

This project was for a graphic design course and we were instructed to make a poster that pays tribute to a current graphic design firm, in this case I chose the company "Attik." It was a individual assignment and it was created using Photoshop and Illustrator

Client
Technology
Photoshop
Illustrator
Tags
"Drink Up" Info Graphic

This Information Model was created for an SFU assignment to summarize an article on the usage and consumption of bottled water throughout the world, how it affects the world in the form of the economy, and how it affects pollution. I was in charge of co-research and co-design.

Client
Technology
Illustrator