The Italia Design field study was an annual collaborative study on Italian design, and the context in which innovation can be inspired by culture and history. The experience in Italy was completely hands-on, and allowed for our group to personally investigate and interview many top designers, architects, and innovative thinkers, and the businesses they run. This allowed us to apply some of the theories and methods we learned towards various projects in field.
Technology:
Illustrator
Adobe Illustrator is a powerful vector graphics editor widely used for creating scalable and precise illustrations, logos, and designs. Known for its versatility and industry-standard tools, Illustrator facilitates the development of visually compelling and professional-grade graphics.
While at university, I learned to use Illustrator to craft different posters, info-graphics, and illustrations for presentations. It became a valuable tool for creating visually appealing and effective communication materials.
Illustrator Projects
This SFU assignment was intended to use the city of San Francisco in an agglomeration theory study. Our group had to summarize the first half of the book "Post Capital Society" by Peter Drucker and connect it to San Francisco in the form of an Information model. I was in charge of co-research and co-design
During a class-wide field study of Seattle's culture, our team researched into the various subcultures formed by certain areas of the city. We composed our findings into a long horizontal spread which collaged the many pictures we took with a complex order in mind that describes various groups of people through the context in where they are located.
This order included a transformation from high-rise to low-brow, from wealthy to impoverished, from cool colors to warm colors and from order to disorder. The composition was put together with a group of five people working simultaneously on the same poster with a combination Adobe Bridge and Photoshop, then given an interactive display using flash.
This SFU project is a flash game inspired by the classic game of "Tetris." In this game, the user is given a set of blueprints to build a structure, they control a crane that picks up and places bricks in the appropriate spot. Its a race against time and money, as well as the pressure to complete the building accurately. For this project, I was in charge of the Initial concept, team lead of a team of three, and the sole programmer in the group.
Warning: Game has sound that can't be turned off
I was tasked with designing the logo and general branding for the startup company: Citadel Training Management. I came up the idea of a rook chess piece to signify their combined experience and core values of: training, management, learning, strategy and experience in the manufacturing and defense fields.